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Quake 3 Benchmarks

For OpenGL benchmarking we used the now industry standard Quake3 Arena timedemo's. Benchmarks were obtained by using the default settings, and then the resolution changed. Sound was left on.

640X480
800X600
1024X768
1280X1024
Fast Quality
94.1
88
71.6
48
Normal Quality
93.3
87.8
71.4
47.9
High Quality
93.1
86.8
69
45.7

The Radeon certainly turns out respectable numbers, breaking the magic 60fps @ 1024x768 quite easily. Bumping up the image quality settings had barely detectable effects on the speed, the high quality scores are particularly interesting because 32bit color is used. The colors were vibrant, and image quality excellent with only a few bilinear filtering problems noticed.

3D Mark 2000 Performance

 





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